![]() ![]() ![]() On the x86-64 branch on Garrys Mod, when going through the Half-Life: Source campaign, some world surfaces didnt have a chrome texture. I usually play gmod in a bordered window in 1080p. ![]() Now Im aware the main and the dev branches also dont have chrome textures, but those branches are telling the game the chrome isnt supposed to exist, so missing textures dont appear. When I run the base game with no betas that works fine, however when I enable the x86-64 - Chromium + 64-bit binaries beta branch it doesn't work. My window is about twice as big as it should be which is annoying, and for some reason it thinks my native resolution is half what is really is. Here we come to an end for Garry’s Mod How to Switch Default Garry’s Mod to Version x86-64 Chromium + 64-Bit Binaries hope you enjoy it. Steps to reproduceĮnable x86-64 - Chromium + 64-bit binaries beta. Launch the game, make sure to select "Launch Garry's Mod(32-bit)" or "Launch Garry's Mod(64-bit)", as this issue does not seem to occur if you press "Play Garry's Mod". Go into settings, and the native resolution will be half of what it should be. X86-64 - Chromium + 64-bit binaries enabled - Īs you can see in the first screenshot, it says my native resolution is 4K, but in the beta branch, it says it is 2K. ![]()
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